therenderblog Do you change maya project everytime you save a scene? A new procedural rigging toolset. Cheers! I didn't type in a name in the image settings, I just accepted what was there. http://invictanetworks.net/error-failed/error-failed-to-open-iff-file-for-writing.html
it says "Error: Failed to open IFF file for reading" The HyperShade looks OK. What is going on here? What I get is a solid color box, and a: Error:Failed to open IFF file for reading /users/Russ/Documents/maya/projects/default/images/perspShape_tmp.ps.ng// Have I set something up incorrectly? Reply 0 Kudos sharkpainter Archived Account 5 Posts
Start selling your assets now Site News Latest Forum Topics Question regarding making confetti using maya nCloth I'm having trouble making the rig eye. Or… make it so that the .tmp folder always stays in the same default location no matter what I change my version path too? Last edited by dikkeduif; 07-17-2010 at 09:13 AM. Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report 128 Views, 4 Replies 11-26-2010 08:39 AM Hi guys, i've a problem; i'm trying
Thank you Therenderblog for sharing, this means a lot for all of us!! Andres Help me ,i try load ‘Therenderblog custom tool' i get this error in the script editor maya 2014 ,OS Linux # Error: ValueError: file /home/vfx/maya/2014-x64/scripts/customTools_therenderblog.py line 308: No object matches No worries, joining is easy. Want to supercharge your tech skills?
This has driven me mad for months, but this thread has informed me that if two objects share the same texture you will always get that error. I have tried running it on 2013 setup at home and get - # Error: TypeError: Invalid flag ‘sizeable' # 2014 setup at work is fine. Find More Posts by pixelsoul 13-04-2006, 09:56 AM #5 Alan Moderator Join Date: Oct 2002 Location: London, UK Posts: 2,800 Thanks: 0 Thanked 5 Times in 5 Posts https://forums.creativecow.net/archivethread/61/71932 Its fast and easy.
Any help is appreciated! View our Training Library hereAutodesk SimplyMaya YouTube SimplyLightwave SimplyMaya Google+ Need help? Prices in: USD Clear Cart Sell your assets CreativeCrash is a high traffic site that can help make you money on your assets. Python / Connect place2dTexture -> file I'm having trouble making the rig eye.
We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. I will update the script for maya 2015. Error Failed To Open Iff File For Reading The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. If you interested in the viewport tool, check this tutorial: http://therenderblog.com/maya-viewport-render/ Matt Maya 2013 version would be great.
I am currently rendering a scene that I change the location for every time I version up. (for reviews and so on). http://invictanetworks.net/error-failed/error-failed-to-open-config-file-link.html Let me know if there's any information (code attributes) i can help source! Thread Tools 12-04-2006, 07:54 AM #1 pixelsoul Subscriber Join Date: Dec 2004 Posts: 307 Thanks: 0 Thanked 0 Times in 0 Posts 32 bit displacement file? I also have the same problem, renaming did solve...thanks a lot.
Cheers! Thanks RussReturn to posts index •Re: Render Fail....IFF Read Problemby Sean Fennell on Mar 9, 2002 at 3:07:11 pmI'm assuming you're on a unix or linux box. Then a message appear saying: // Warning: Some surfaces have no file texture assigned to the current attribute. // Ok, that should be normal, cause i've to assign one; but when http://invictanetworks.net/error-failed/error-failed-to-open-file-boot-dol.html Download & Installation New: Get an Activation Code Mac OS X 10.11 Support Windows 10 Support Autodesk Online Store Help Software Downloads Serial Numbers & Product Keys Installation & Licensing Online
Check the permissions to your project path and subdirectory paths. It should work just fine. I'm having the feeling maya can't create the file in the appdata directory, maybe because it has no rights to do that?
New Post Related Content Search the Autodesk Knowledge Network for more content. Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report 01-29-2015 11:02 PM in reply to: Diurno Another solution! help me please Aleximate View Public Profile Find More Posts by Aleximate « Previous Thread | Next Thread » Similar Threads Thread Thread Starter Forum Replies Last Post Image plane therenderblog If you delete these lines you get any error? || file: customTools_therenderblog.py || starting at line ~307 #query state mipQ = cmds.getAttr(‘defaultArnoldRenderOptions.textureAutomip') widgets['checkTextures'] = cmds.checkBox( label='Auto mipmap') cmds.connectControl( widgets['checkTextures'], ‘defaultArnoldRenderOptions.textureAutomip'
A __________________ Technical Director - Framestore Currently working on: Your Highness IMDB Alan View Public Profile Find More Posts by Alan « Previous Thread | Next Thread » Similar Threads but when i do, it gives me this grief:// Error: Failed to open IFF file for reading : C:/WINDOWS/TEMP//maya68401035680.iff //// Error: Failed to open IFF file for reading : C:/WINDOWS/TEMP//maya6840103AB64.iff //// Thread Tools 17-10-2014, 07:22 PM #1 Aleximate Registered User Join Date: Oct 2014 Posts: 1 Thanks: 0 Thanked 0 Times in 0 Posts Can't import image Hi I'´m new useful reference maya native renderer will not iirc __________________ Image dump vladimirjp View Public Profile Visit vladimirjp's homepage!
In this video, I'll show you how to fix the image conversion to IFF error in Maya As you can see, I already have a model open in Maya The IFF so i want to try out all settings to make it look a bit better as i have seen some demo's who look allot better then mine pixelsoul View Public Everytime i get this error: select -r blinn2 ; select -r file2 ; AEassignTextureCB file2.fileTextureName "E:/Z-Brush/Tools/dp_map_human_head/Z-32.tif" "image"; // Error: Image conversion (to IFF) failed // // Result: 1 // // Error: Opened a couple of sample projects, and cannot do a test render.
To solve this, you will need to open the texture files in another program, such as Microsoft Paint or Photoshop, and re-save the file using the "Save As" function, to a In one of the video's (43) the 3d paint tool is being explained. Also some of the tools are arnold renderer specific. Team Up With Houses in Motion For A â€˜Warm + Fuzzyâ€™ Stop-Motion Package Gnomon Announces Master Classes 2014 Introducing Amplify Color - Industry Level Color Grading for Unity Rapid Rig: Modular
I'm using windows 7, maya 64 bit (although I had the same problem on another machine with the 32 bit version under windows 7). Thx CGTalk Moderation09-17-2011, 05:24 PMThis thread has been automatically closed as it remained inactive for 12 months. once our admin gave me full admin privileges on the new machine, I was able to render no problem. Autodesk Community > AREA > Maya > Shading, Lighting and Rendering > 3d Paint Tool Error...
Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists. We maximize Maya again and Now, we need to open the Hypershade.